The Great and Powerful Q
02 January 2014 @ 01:28 am
And when you close your eyes, you experience, just for a moment, a feeling of being everywhere. You're at the heart of a sun, and lifted on the winds of a supernova. You're standing in the center of a plasma storm. You see with a thousand eyes and feel matter and gravity at your fingertips. You laze back on a quark, and breathe in the sharp cold vacuum of space, walk the boards of a sentient starship made of light, and place a spark into the belly of an active volcano. In the darkness you lean in and exhale, and a cloud of dust stirs and sparkles, throwing dazzling light in every direction, and a new star swirls into life at the heart of it all. But all of this is a thought, a moment, confusing and short lived, and everything goes dark--because he knows you're there.

A crash of purple lightning rips across the darkness, which has become - now  - a storm rippled sky. End to end, it snaps and forks, and comes around full circle, casting shadows through the columns of the Grecian temple in which you've found yourself. Somehow it remains illuminated even when the lightning is gone. The smell of ozone hangs pungent, strong enough to taste on the tip of your tongue, a prelude to a downpour, and yet the storm is broken into a circular field of stars directly above, like a wishing pool so clear that it almost looks as though were you to breathe too hard, you might disturb some unfathomable surface into ripples. A single lone figure in robes of red and black sits on a high pedestal, in a glimmering throne, positioned so as to loom over the empty room. In shadow he sits, his face at first obscured.

This is his dream and he has absolute control of it. Enter at your own risk.

Five white, dazzling spotlights cast identical glare down on the single spot in which you stand, and an echoing, authoritative voice - Q's - calls out, loud and terrifying as a roar of thunder.

"Identify yourself and face judgement!"
 
 
 
ᴊᴏʜɴ ❝ ʀᴇᴀᴘᴇʀ ❞ ɢʀɪᴍᴍ, ssɢᴛ.
02 January 2014 @ 02:20 pm
[ It's a rare evening indeed when John can sleep long enough to dream about things, even rarer that he doesn't quite wake up from it. Perhaps it's the City's influence, or perhaps he's finally tired enough for his brain to catch up with his body, but he does sleep and he does dream and he doesn't wake up from it for hours.

It should be a pleasant surprise, but it isn't, for those who are walking in them.

His dream is obviously a dark and dreary laboratory straight out of a sci-fi horror game where the player holds a gun and gets to shoot whatever creepy-crawly is walking in the shadows. There are many, and John himself is holding his weapons in his hands ready to attack anything and everything leaping up, trying to claw his face, his skin, his limbs off him, trying to turn him into one of them.

It's a labyrinth of danger, and for now, there's no end in sight.

In the haze of it all, dream!John is aware that there are people that have come inside it, his mind adapting that they've been here all along for some reason - so enjoy the ride while you still can, because this is his world and you're not getting out of it any time soon.
]

Just keep close for now, alright?


( OOC | pictures linked are basically what the zombies looking like - the first one is a human in the middle of transformation, so icky! john's dream is basically your very own zombie sci-fi video game, the objective is to stay alive before you die or turn into a zombie yourself, obviously.

john is out to find his sister in his dream, and a few of his former teammates may make an appearance as semi-zombified versions of themselves that john/your character has to kill. have fun!
)
 
 
Princess Rosella of Daventry
02 January 2014 @ 02:31 pm
[It's a beautiful day out, in Rosella's dream. It usually is--with a disposition as sunny as hers, it probably comes as no surprise that her slumbering hours are usually as filled with blue skies and sunshine as her waking ones are. There may be no birds singing (yet, anyway), but a gentle breeze is rustling the green leaves in the trees, and all around are wide open fields and lush countryside.

For those with a particularly good sense of direction, the gray stone walls of the castle rise up out of the earth to the south and the east on the horizon; to the direct east, there's another structure of stone visible: a low wall that fences in row after row of lovingly tilled earth, where the beginnings of a garden are already sprouting up from the soil. To the northeast, there's a cool blue lake; to the north, a set of cliffs with, if one squints, what appears to be a door set into the face.

But as for Rosella herself, well. She's sitting in the tall oak tree just nearby, her legs dangling from the branch and her dress a bright spot of red against the green of the leaves.

(But wait--is it red? That's strange; all of a sudden it's blue and white, and quite formal--not at all what one might expect a girl to wear when climbing trees.)

Come to think of it, that's not the only odd thing that seems to be happening. There's a bird, for example, tending an egg in the nest up in those branches--but sometimes it's not a bird at all, but a cat-sized dragon with black scales and leathery wings, and the egg is suddenly solid gold instead. Sometimes there's the clip-clopping of horse hooves off in the distance, and other times it fades into the grumbling roar of an engine and back. And even Rosella herself seems to be changing a bit--she might look younger or older as the minutes ebb and flow, and sometimes she looks almost like a queen, and others like her legs would barely touch the ground if she were to try to take the throne.

It's been a long time since Rosella's been home--and of course, this isn't really home, and perhaps that's not really Rosella. But it's close enough, for a while.

The only question that remains is, what will you do next?]



> enter command


[OOC: Have a somewhat freeform, choose-your-own-adventure-style dream! For reference, this is the map of Daventry that constitutes the available area of the dream; everyone starts beneath the tree in the second row, sixth column. Where you go from there, and what happens, will vary depending on what you do! Enjoy!]
 
 
[R. F.]
[ нуρиσρσмρι¢ || α ∂яєαм ] )

[ooc: He's been walking in your dreams, now you can walk in his. Feel free to explore the landscape or look for the dreamer. There's quite a bit to explore. Who knows where you'll end up if you start wandering...]
 
 
Rapunzel
02 January 2014 @ 09:16 pm
[Rapunzel's dreams used to be predictable. Floating lights lingering just outside a window, outside of the world looking in, that sort of thing. But freedom has let her mind wander, so now her dreams are a bit more...abstract.

She still dreams of the tower, of course. That's where it starts, inside the tower, which is dark, and cold, and very lonely. There are beautiful lights, floating out in the distance. You can see them through the window, but the latch is closed. The lights are just out of reach...they're so close, you can see them and if you just close your eyes, you can imagine being there, underneath them...

Rapunzel is leaning against the window, looking out longingly. She's going to go out and see those lights, dammit...! And if she can't escape the tower in person...she'll find another way to do it.

And so she does. The paintings on the wall suddenly start to light up, coming to life. Lanterns glow and begin to float off the wall. Birds start flying, singing. Trees start to branch out of the wall, hundreds of sons begin to glow on the ceiling...

And the windows fly open. There's a paintbrush by the windowsill. Paints near the paintbrush. What happens next...well, that's up to the dreamer.]

[ooc: Inspired by the lovely paintings on the walls of Punzie's tower, I present to you an interactive dream. You're trapped in the tower. Your goal? Paint your way out to escape, as what you paint will come to life. Because art is an escaaaape~!]